CameraCalibration Class¶
Description¶
CameraCalibration存储了camera的标定数据。
Constructor¶
- C: void easyar_CameraCalibration__ctor(easyar_CameraCalibration * * Return)¶
- C++11: CameraCalibration()¶
- Traditional C++: CameraCalibration()¶
- Java: public CameraCalibration()¶
- Objective-C: + (easyar_CameraCalibration *) create¶
- Swift (since EasyAR SDK 2.1.0): public convenience init()¶
size¶
返回标定数据中的大小。
- C: easyar_Vec2I easyar_CameraCalibration_size(const easyar_CameraCalibration * This)¶
- C++11: Vec2I size()¶
- Traditional C++: Vec2I size()¶
- Java: public native Vec2I size()¶
- Objective-C: - (easyar_Vec2I *)size¶
- Swift (since EasyAR SDK 2.1.0): public func size() -> Vec2I¶
focalLength¶
返回标定数据中的焦距。
- C: easyar_Vec2F easyar_CameraCalibration_focalLength(const easyar_CameraCalibration * This)¶
- C++11: Vec2F focalLength()¶
- Traditional C++: Vec2F focalLength()¶
- Java: public native Vec2F focalLength()¶
- Objective-C: - (easyar_Vec2F *)focalLength¶
- Swift (since EasyAR SDK 2.1.0): public func focalLength() -> Vec2F¶
principalPoint¶
返回标定数据中的主点。
- C: easyar_Vec2F easyar_CameraCalibration_principalPoint(const easyar_CameraCalibration * This)¶
- C++11: Vec2F principalPoint()¶
- Traditional C++: Vec2F principalPoint()¶
- Java: public native Vec2F principalPoint()¶
- Objective-C: - (easyar_Vec2F *)principalPoint¶
- Swift (since EasyAR SDK 2.1.0): public func principalPoint() -> Vec2F¶
distortionParameters¶
返回标定数据中的畸变参数。
- C: easyar_Vec4F easyar_CameraCalibration_distortionParameters(const easyar_CameraCalibration * This)¶
- C++11: Vec4F distortionParameters()¶
- Traditional C++: Vec4F distortionParameters()¶
- Java: public native Vec4F distortionParameters()¶
- Objective-C: - (easyar_Vec4F *)distortionParameters¶
- Swift (since EasyAR SDK 2.1.0): public func distortionParameters() -> Vec4F¶
rotation¶
返回显示时camera图像旋转的角度。
- C: int easyar_CameraCalibration_rotation(const easyar_CameraCalibration * This)¶
- C++11: int rotation()¶
- Traditional C++: int rotation()¶
- Java: public native int rotation()¶
- Objective-C: - (int)rotation¶
- Swift (since EasyAR SDK 2.1.0): public func rotation() -> Int32¶
projectionGL¶
返回投影矩阵。
- C: easyar_Matrix44F easyar_CameraCalibration_projectionGL(easyar_CameraCalibration * This, float nearPlane, float farPlane)¶
- C++11: Matrix44F projectionGL(float nearPlane, float farPlane)¶
- Traditional C++: Matrix44F projectionGL(float nearPlane, float farPlane)¶
- Java: public native Matrix44F projectionGL(float nearPlane, float farPlane)¶
- Objective-C: - (easyar_Matrix44F *)projectionGL:(float)nearPlane farPlane:(float)farPlane¶
- Swift (since EasyAR SDK 2.1.0): public func projectionGL(_ nearPlane: Float, _ farPlane: Float) -> Matrix44F¶